- merge with original master from jorgen

- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
This commit is contained in:
Carlos
2021-08-19 21:57:16 +02:00
Unverified
parent 2bd066ca09
commit 15b4baba28
340 changed files with 35616 additions and 3624 deletions

View File

@@ -1,20 +0,0 @@
file(GLOB srcs "opus/src/*.c")
file(GLOB silk "opus/silk/*.c")
file(GLOB celt "opus/celt/*.c")
file(GLOB fixed "opus/slik/fixed/*.c")
file(GLOB float "opus/slik/float/*.c")
idf_component_register(SRCS "${srcs}" "${silk}" "${celt}" "${fixed}" "${float}"
INCLUDE_DIRS .
"opus/include"
"opus/silk"
"opus/silk/fixed"
"opus/silk/float"
"opus/celt"
)
target_compile_definitions(${COMPONENT_TARGET} PRIVATE "-DHAVE_CONFIG_H")