From aed517b1075239498659bf5ea4386d845258033f Mon Sep 17 00:00:00 2001 From: Karl Osterseher Date: Fri, 16 Dec 2022 13:59:01 +0100 Subject: [PATCH] - update README - correct bug in dsp_processor Signed-off-by: Karl Osterseher --- README.md | 4 ++-- main/main.c | 3 +-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 1d8d51f..2bdf568 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@ samples and therefore no precise sync could be achieved. ### Codebase -The codebase is split into components and build on ESP-IDF v4.3. I still +The codebase is split into components and build on ESP-IDF v4.3.1. I still have some refactoring on the todo list as the concept has started to settle and allow for new features can be added in a structured manner. In the code you will find parts that are only partly related features and still not on the task @@ -37,7 +37,7 @@ Components - audio-hal : taken from ADF, stripped down to strictly necessary parts for usage with Lyrat v4.3 - audio-sal : taken from ADF, stripped down to strictly necessary parts for usage with Lyrat v4.3 - custom_board : - - custom-driver : modified I2S driver from IDF v4.3 which supports preloading DMA buffers with valid data + - custom-driver : modified I2S driver from IDF v4.3.1 which supports preloading DMA buffers with valid data - dsp_processor : Audio Processor, low pass filters, effects, etc. - esp-dsp : Submodule to the ESP-ADF done by David Douard - esp-peripherals : taken from ADF, stripped down to strictly necessary parts for usage with Lyrat v4.3 diff --git a/main/main.c b/main/main.c index b30043f..9ba0123 100644 --- a/main/main.c +++ b/main/main.c @@ -114,8 +114,7 @@ SemaphoreHandle_t timeSyncSemaphoreHandle = NULL; #if CONFIG_USE_DSP_PROCESSOR #if CONFIG_SNAPCLIENT_DSP_FLOW_STEREO -// dspFlows_t dspFlow = dspfStereo; // dspfBiamp; // dspfStereo; // -// dspfBassBoost; +dspFlows_t dspFlow = dspfStereo; // dspfBiamp; // dspfStereo; // dspfBassBoost; #endif #if CONFIG_SNAPCLIENT_DSP_FLOW_BASSBOOST dspFlows_t dspFlow = dspfBassBoost;