- detect snapcast configuration and init everything accordingly, e.g sample rate, chunk duration, ...
o calculate apll predefines in dependence of sample rate
o communicate these settings to interested parties
- remove typos
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
- change syncing to be more predictable using I2S_EVENT_TX_DONE
o also increase DMA length so i2s won't eat up so much processing time
o ensure at least one chunk is in DMA buffer