- increase main task stack size to prevent occasional stack overflows - remove bug in player component which sometimes lead to RESYNC 2 infinite loops
50 lines
738 B
C
50 lines
738 B
C
/*
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* ANALOG adau1961 audio hal
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*/
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#ifndef _ADAU1961_H_
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#define _ADAU1961_H_
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#include "audio_hal.h"
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#include "esp_err.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Initialize adau1961 codec chip
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*/
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esp_err_t adau1961_init(audio_hal_codec_config_t *codec_cfg);
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/**
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* Deinitialize adau1961 codec chip
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*/
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esp_err_t adau1961_deinit(void);
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/**
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* Set volume - NOT AVAILABLE
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*/
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esp_err_t adau1961_set_volume(int vol);
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/**
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* Get volume - NOT AVAILABLE
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*/
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esp_err_t adau1961_get_volume(int *vol);
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/**
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* Set adau1961 mute or not
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*/
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esp_err_t adau1961_set_mute(bool enable);
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/**
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* Get adau1961 mute status - NOT IMPLEMENTED
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*/
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esp_err_t adau1961_get_mute(bool *enabled);
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#ifdef __cplusplus
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}
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#endif
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#endif // _ADAU1961_H_
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