Files
snapclient/components/esp-dsp/modules/matrix/float/dspm_mult_f32_ansi.c
Carlos 15b4baba28 - merge with original master from jorgen
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
2021-08-19 21:57:16 +02:00

34 lines
1.1 KiB
C

// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsps_dotprod.h"
#include "dspm_mult.h"
// Matrinx A(m,n), m - amount or rows, n - amount of columns
// C(m,k) = A(m,n)*B(n,k)
// c(i,j) = sum(a(i,s)*b(s,j)) , s=1..n
esp_err_t dspm_mult_f32_ansi(const float *A, const float *B, float *C, int m, int n, int k)
{
for (int i = 0 ; i < m ; i++) {
for (int j = 0 ; j < k ; j++) {
C[i * k + j] = A[i * n] * B[j];
for (int s = 1; s < n ; s++) {
C[i * k + j] += A[i * n + s] * B[s * k + j];
}
}
}
return ESP_OK;
}