- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
9 lines
311 B
CMake
9 lines
311 B
CMake
# The following lines of boilerplate have to be in your project's
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# CMakeLists in this exact order for cmake to work correctly
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cmake_minimum_required(VERSION 3.5)
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set(EXTRA_COMPONENT_DIRS "../../")
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set(IDF_EXCLUDE_COMPONENTS test test_app)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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project(basic_math) |