- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
5 lines
95 B
CMake
5 lines
95 B
CMake
set(COMPONENT_SRCS "test_app_main.c")
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set(COMPONENT_ADD_INCLUDEDIRS ".")
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register_component()
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