Files
snapclient/components/esp-dsp/modules/dotprod/fixed/dsps_dotprod_s16_ansi.c
Carlos 15b4baba28 - merge with original master from jorgen
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
2021-08-19 21:57:16 +02:00

35 lines
1.1 KiB
C

// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsps_dotprod.h"
esp_err_t dsps_dotprod_s16_ansi(const int16_t *src1, const int16_t *src2, int16_t *dest, int len, int8_t shift)
{
// To make correct round operation we have to shift round value
long long acc = 0x7fff >> shift;
for (int i = 0 ; i < len ; i++) {
acc += (int32_t)src1[i] * (int32_t)src2[i];
}
int final_shift = shift - 15;
if (final_shift > 0) {
*dest = (acc << final_shift);
} else {
*dest = (acc >> (-final_shift));
}
return ESP_OK;
}