- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
106 lines
2.9 KiB
C
106 lines
2.9 KiB
C
// Copyright 2018-2020 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dsp_common.h"
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#include <math.h>
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#include "dsps_dct.h"
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#include "dsps_fft2r.h"
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esp_err_t dsps_dct_f32_ref(float *data, int N, float *result)
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{
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float factor = M_PI / N;
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for (size_t i = 0; i < N; i++) {
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float sum = 0;
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for (size_t j = 0; j < N; j++) {
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sum += data[j] * cosf((j + 0.5) * i * factor);
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}
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result[i] = sum;
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}
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return ESP_OK;
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}
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esp_err_t dsps_dct_inverce_f32_ref(float *data, int N, float *result)
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{
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float factor = M_PI / N;
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for (size_t i = 0; i < N; i++) {
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float sum = data[0] / 2;
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for (size_t j = 0; j < N; j++) {
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sum += data[j] * cosf(j * (i + 0.5) * factor);
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}
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result[i] = sum;
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}
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return ESP_OK;
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}
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esp_err_t dsps_dct_f32(float *data, int N)
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{
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esp_err_t ret = ESP_OK;
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if (dsps_fft2r_initialized == 0) {
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return ESP_ERR_DSP_REINITIALIZED;
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}
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for (int i = 0; i < N / 2; i++) {
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data[(N - 1 - i) * 2] = data[i * 2 + 1];
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data[i * 2 + 1] = 0;
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data[N + i * 2 + 1] = 0;
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}
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ret = dsps_fft2r_fc32(data, N);
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// // The follows code do the same as this one:
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// //
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// float factor = M_PI / (N * 2);
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// ret = dsps_bit_rev_fc32(data, N);
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// for (int i = 0; i < N; i++) {
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// float temp = i * factor;
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// data[i] = data[i*2] * cosf(temp) + data[i*2 + 1] * sinf(temp);
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// }
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int table_step = 2;
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for (int i = 0; i < N; i++) {
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float c = dsps_fft_w_table_fc32[i * 2 * table_step];
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float s = dsps_fft_w_table_fc32[i * 2 * table_step + 1];
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data[i * 2] = data[i * 2] * c;
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data[i * 2 + 1] = data[i * 2 + 1] * s;
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}
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ret = dsps_bit_rev_fc32(data, N);
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for (int i = 0; i < N; i++) {
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data[i] = data[i * 2] + data[i * 2 + 1];
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}
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return ret;
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}
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esp_err_t dsps_dct_inv_f32(float *data, int N)
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{
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esp_err_t ret = ESP_OK;
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if (dsps_fft2r_initialized == 0) {
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return ESP_ERR_DSP_REINITIALIZED;
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}
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float factor = M_PI / (N * 2);
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data[0] *= 0.5;
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for (int i = N - 1; i >= 0; i--) {
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float temp = i * factor;
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data[i * 2] = data[i] * cosf(temp);
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data[i * 2 + 1] = data[i] * -sinf(temp);
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}
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ret = dsps_fft2r_fc32(data, N);
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ret = dsps_bit_rev_fc32(data, N);
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for (size_t i = 0; i < N / 2; i++) {
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data[i * 2 + 1] = data[(N - 1 - i) * 2];
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}
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return ret;
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} |