Files
snapclient/components/esp-dsp/modules/dotprod/float/dsps_dotprode_f32_ansi.c
Carlos 15b4baba28 - merge with original master from jorgen
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
2021-08-19 21:57:16 +02:00

26 lines
914 B
C

// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsps_dotprod.h"
esp_err_t dsps_dotprode_f32_ansi(const float *src1, const float *src2, float *dest, int len, int step1, int step2)
{
float acc = 0;
for (int i = 0 ; i < len ; i++) {
acc += src1[i * step1] * src2[i * step2];
}
*dest = acc;
return ESP_OK;
}