Files
snapclient/components/esp-dsp/modules/conv/float/dsps_conv_f32_ae32.S
Carlos 15b4baba28 - merge with original master from jorgen
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
2021-08-19 21:57:16 +02:00

147 lines
3.6 KiB
ArmAsm

// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsps_conv_platform.h"
#if (dsps_conv_f32_ae32_enabled == 1)
#include "dsps_conv_f32_m_ae32.S"
// This is dot product function for ESP32 processor.
.text
.align 4
.global dsps_conv_f32_ae32
.type dsps_conv_f32_ae32,@function
// The function implements the C code from dsps_conv_f32_ansi:
//esp_err_t dsps_conv_f32_ansi(const float *Signal, const int siglen, const float *Kernel, const int kernlen, float *convout);
//
dsps_conv_f32_ae32:
// Signal - a2
// siglen - a3
// Kernel - a4
// kernlen - a5
// convout - a6
//
// a11 - loop length
entry a1, 16
// Array increment for floating point data should be 4
sub a10, a3, a5
bgez a10, dsps_conv_positive
addi a10, a2, 0
addi a2, a4, 0
addi a4, a10, 0
addi a10, a3, 0
addi a3, a5, 0
addi a5, a10, 0
dsps_conv_positive:
movi.n a8, 4
addi a11, a5, 0 // lkern - loop counter
movi.n a14, 0
addi a9, a14, 1
movi.n a7, 4
movi.n a8, -4
conv_loop1:
// Clear initial state of the result register
addi a10, a4, 0 // a10 - Kernel
addi a12, a2, 0 // a12 - Signal
wfr f1, a14 // clear output: convout[n] = 0;
// a12 - sig[0]
// a10 - kern[n];
// a9 - n+1
// a7 - 4,
// a8 - -4,
conv_f32_ae32 a12, a10, a9, a7, a8, loop1
addi a9, a9, 1 // (n+1)++
addi a4, a4, 4 // kern[n] - a4++
ssi f1, a6, 0 // Store result from f1 to memory at a6
addi a6, a6, 4 // convout++ - increment output pointer
addi a11, a11, -1
bnez a11, conv_loop1
// a11 - loop counter = siglen - kernlen - 1
addi a9, a2, 0 // sig[1] - sig[kmin]
addi a13, a5, 0
// skip loop if 0
sub a11, a3, a5 // a11 - loop counter
beqz a11, skip_conv_loop2
conv_loop2:
// Clear initial state of the result register
addi a12, a9, 4 // a12 - Signal[kmin]
addi a10, a4, -4 // a10 - Kernel
wfr f1, a14 // clear output: convout[n] = 0;
// a12 - sig[kmin]
// a10 - kern[n - kmin];
// a11 - length
// a7 - 4,
// a8 - -4,
conv_f32_ae32 a12, a10, a13, a7, a8, loop2
addi a9, a9, 4 // (n+1)++
ssi f1, a6, 0 // Store result from f1 to memory at a6
addi a6, a6, 4 // convout++ - increment output pointer
addi a11, a11, -1
bnez a11, conv_loop2
skip_conv_loop2:
// sub a11, a3, a5 // a11 - loop counter
// beqz a11, skip_conv_loop3
// a9 - the same
addi a11, a5, -1
addi a13, a5, -1
// beqz a11, skip_conv_loop3
conv_loop3:
// Clear initial state of the result register
addi a12, a9, 4 // a12 - Signal[kmin]
addi a10, a4, -4 // a10 - Kernel
wfr f1, a14 // clear output: convout[n] = 0;
// a12 - sig[kmin]
// a10 - kern[n - kmin];
// a11 - length
// a7 - 4,
// a8 - -4,
conv_f32_ae32 a12, a10, a13, a7, a8, loop3
addi a9, a9, 4 // (n+1)++
ssi f1, a6, 0 // Store result from f1 to memory at a6
addi a6, a6, 4 // convout++ - increment output pointer
addi a13, a13, -1
addi a11, a11, -1
bnez a11, conv_loop3
skip_conv_loop3:
movi.n a2, 0 // return status ESP_OK
retw.n
#endif // dsps_conv_f32_ae32_enabled