Files
snapclient/components/esp-dsp/modules/fir/float/dsps_fird_init_f32.c
Carlos 15b4baba28 - merge with original master from jorgen
- minimize RAM usage of all components
- use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM
- support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP
- reinclude all components from jorgen's master branch
- add custom i2s driver to get a precise timing of initial sync
- change wrong usage of esp_timer for latency measurement of snapcast protocol
- add player component
2021-08-19 21:57:16 +02:00

35 lines
1.0 KiB
C

// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsps_fir.h"
esp_err_t dsps_fird_init_f32(fir_f32_t *fir, float *coeffs, float *delay, int N, int decim, int start_pos)
{
fir->coeffs = coeffs;
fir->delay = delay;
fir->N = N;
fir->pos = 0;
fir->decim = decim;
fir->d_pos = start_pos;
if (fir->d_pos >= fir->decim) {
return ESP_ERR_DSP_PARAM_OUTOFRANGE;
}
for (int i = 0 ; i < N; i++) {
fir->delay[i] = 0;
}
return ESP_OK;
}