- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
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168 B
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ESP-DSP Library
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.. toctree::
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:maxdepth: 1
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Introduction <esp-dsp-library>
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Benchmarks <esp-dsp-benchmarks>
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API Reference <esp-dsp-apis>
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