- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
21 lines
320 B
Plaintext
21 lines
320 B
Plaintext
[mapping:dsp]
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archive: libesp-dsp.a
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entries:
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* (noflash)
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* (noflash_data)
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* (noflash_text)
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[mapping:dsp2]
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archive: libdsp.a
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entries:
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* (noflash)
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* (noflash_data)
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* (noflash_text)
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[mapping:dsp_test]
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archive: libesp-dsp_test.a
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entries:
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* (noflash)
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* (noflash_data)
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* (noflash_text)
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