use anyhow::Result;
use scopeguard::defer;
use smartstring::alias::String;
use std::path::Path;
use std::sync::atomic::{AtomicBool, Ordering};
use tauri_plugin_shell::ShellExt;
use crate::config::{Config, ConfigType};
use crate::core::handle;
use crate::singleton_lazy;
use crate::utils::dirs;
use crate::{logging, utils::logging::Type};
pub struct CoreConfigValidator {
is_processing: AtomicBool,
}
impl CoreConfigValidator {
pub fn new() -> Self {
Self {
is_processing: AtomicBool::new(false),
}
}
pub fn try_start(&self) -> bool {
!self.is_processing.swap(true, Ordering::AcqRel)
}
pub fn finish(&self) {
self.is_processing.store(false, Ordering::Release)
}
}
impl CoreConfigValidator {
/// 检查文件是否为脚本文件
fn is_script_file
(path: P) -> Result
where
P: AsRef + std::fmt::Display,
{
// 1. 先通过扩展名快速判断
if has_ext(&path, "yaml") || has_ext(&path, "yml") {
return Ok(false); // YAML文件不是脚本文件
} else if has_ext(&path, "js") {
return Ok(true); // JS文件是脚本文件
}
// 2. 读取文件内容
let content = match std::fs::read_to_string(&path) {
Ok(content) => content,
Err(err) => {
logging!(
warn,
Type::Validate,
"无法读取文件以检测类型: {}, 错误: {}",
path,
err
);
return Err(anyhow::anyhow!(
"Failed to read file to detect type: {}",
err
));
}
};
// 3. 检查是否存在明显的YAML特征
let has_yaml_features = content.contains(": ")
|| content.contains("#")
|| content.contains("---")
|| content.lines().any(|line| line.trim().starts_with("- "));
// 4. 检查是否存在明显的JS特征
let has_js_features = content.contains("function ")
|| content.contains("const ")
|| content.contains("let ")
|| content.contains("var ")
|| content.contains("//")
|| content.contains("/*")
|| content.contains("*/")
|| content.contains("export ")
|| content.contains("import ");
// 5. 决策逻辑
if has_yaml_features && !has_js_features {
// 只有YAML特征,没有JS特征
return Ok(false);
} else if has_js_features && !has_yaml_features {
// 只有JS特征,没有YAML特征
return Ok(true);
} else if has_yaml_features && has_js_features {
// 两种特征都有,需要更精细判断
// 优先检查是否有明确的JS结构特征
if content.contains("function main")
|| content.contains("module.exports")
|| content.contains("export default")
{
return Ok(true);
}
// 检查冒号后是否有空格(YAML的典型特征)
let yaml_pattern_count = content.lines().filter(|line| line.contains(": ")).count();
if yaml_pattern_count > 2 {
return Ok(false); // 多个键值对格式,更可能是YAML
}
}
// 默认情况:无法确定时,假设为非脚本文件(更安全)
logging!(
debug,
Type::Validate,
"无法确定文件类型,默认当作YAML处理: {}",
path
);
Ok(false)
}
/// 只进行文件语法检查,不进行完整验证
fn validate_file_syntax(config_path: &str) -> Result<(bool, String)> {
logging!(info, Type::Validate, "开始检查文件: {}", config_path);
// 读取文件内容
let content = match std::fs::read_to_string(config_path) {
Ok(content) => content,
Err(err) => {
let error_msg = format!("Failed to read file: {err}").into();
logging!(error, Type::Validate, "无法读取文件: {}", error_msg);
return Ok((false, error_msg));
}
};
// 对YAML文件尝试解析,只检查语法正确性
logging!(info, Type::Validate, "进行YAML语法检查");
match serde_yaml_ng::from_str::(&content) {
Ok(_) => {
logging!(info, Type::Validate, "YAML语法检查通过");
Ok((true, String::new()))
}
Err(err) => {
// 使用标准化的前缀,以便错误处理函数能正确识别
let error_msg = format!("YAML syntax error: {err}").into();
logging!(error, Type::Validate, "YAML语法错误: {}", error_msg);
Ok((false, error_msg))
}
}
}
/// 验证脚本文件语法
fn validate_script_file(path: &str) -> Result<(bool, String)> {
// 读取脚本内容
let content = match std::fs::read_to_string(path) {
Ok(content) => content,
Err(err) => {
let error_msg = format!("Failed to read script file: {err}").into();
logging!(warn, Type::Validate, "脚本语法错误: {}", err);
//handle::Handle::notice_message("config_validate::script_syntax_error", &error_msg);
return Ok((false, error_msg));
}
};
logging!(debug, Type::Validate, "验证脚本文件: {}", path);
// 使用boa引擎进行基本语法检查
use boa_engine::{Context, Source};
let mut context = Context::default();
let result = context.eval(Source::from_bytes(&content));
match result {
Ok(_) => {
logging!(debug, Type::Validate, "脚本语法验证通过: {}", path);
// 检查脚本是否包含main函数
if !content.contains("function main")
&& !content.contains("const main")
&& !content.contains("let main")
{
let error_msg = "Script must contain a main function";
logging!(warn, Type::Validate, "脚本缺少main函数: {}", path);
//handle::Handle::notice_message("config_validate::script_missing_main", error_msg);
return Ok((false, error_msg.into()));
}
Ok((true, String::new()))
}
Err(err) => {
let error_msg = format!("Script syntax error: {err}").into();
logging!(warn, Type::Validate, "脚本语法错误: {}", err);
//handle::Handle::notice_message("config_validate::script_syntax_error", &error_msg);
Ok((false, error_msg))
}
}
}
/// 验证指定的配置文件
pub async fn validate_config_file(
config_path: &str,
is_merge_file: Option,
) -> Result<(bool, String)> {
// 检查程序是否正在退出,如果是则跳过验证
if handle::Handle::global().is_exiting() {
logging!(info, Type::Core, "应用正在退出,跳过验证");
return Ok((true, String::new()));
}
// 检查文件是否存在
if !std::path::Path::new(config_path).exists() {
let error_msg = format!("File not found: {config_path}").into();
//handle::Handle::notice_message("config_validate::file_not_found", &error_msg);
return Ok((false, error_msg));
}
// 如果是合并文件且不是强制验证,执行语法检查但不进行完整验证
if is_merge_file.unwrap_or(false) {
logging!(
info,
Type::Validate,
"检测到Merge文件,仅进行语法检查: {}",
config_path
);
return Self::validate_file_syntax(config_path);
}
// 检查是否为脚本文件
let is_script = if config_path.ends_with(".js") {
true
} else {
match Self::is_script_file(config_path) {
Ok(result) => result,
Err(err) => {
// 如果无法确定文件类型,尝试使用Clash内核验证
logging!(
warn,
Type::Validate,
"无法确定文件类型: {}, 错误: {}",
config_path,
err
);
return Self::validate_config_internal(config_path).await;
}
}
};
if is_script {
logging!(
info,
Type::Validate,
"检测到脚本文件,使用JavaScript验证: {}",
config_path
);
return Self::validate_script_file(config_path);
}
// 对YAML配置文件使用Clash内核验证
logging!(
info,
Type::Validate,
"使用Clash内核验证配置文件: {}",
config_path
);
Self::validate_config_internal(config_path).await
}
/// 内部验证配置文件的实现
async fn validate_config_internal(config_path: &str) -> Result<(bool, String)> {
// 检查程序是否正在退出,如果是则跳过验证
if handle::Handle::global().is_exiting() {
logging!(info, Type::Validate, "应用正在退出,跳过验证");
return Ok((true, String::new()));
}
logging!(info, Type::Validate, "开始验证配置文件: {}", config_path);
let clash_core = Config::verge().await.latest_ref().get_valid_clash_core();
logging!(info, Type::Validate, "使用内核: {}", clash_core);
let app_handle = handle::Handle::app_handle();
let app_dir = dirs::app_home_dir()?;
let app_dir_str = dirs::path_to_str(&app_dir)?;
logging!(info, Type::Validate, "验证目录: {}", app_dir_str);
// 使用子进程运行clash验证配置
let output = app_handle
.shell()
.sidecar(clash_core.as_str())?
.args(["-t", "-d", app_dir_str, "-f", config_path])
.output()
.await?;
let stderr = std::string::String::from_utf8_lossy(&output.stderr);
let stdout = std::string::String::from_utf8_lossy(&output.stdout);
// 检查进程退出状态和错误输出
let error_keywords = ["FATA", "fatal", "Parse config error", "level=fatal"];
let has_error =
!output.status.success() || error_keywords.iter().any(|&kw| stderr.contains(kw));
logging!(info, Type::Validate, "-------- 验证结果 --------");
if !stderr.is_empty() {
logging!(info, Type::Validate, "stderr输出:\n{}", stderr);
}
if has_error {
logging!(info, Type::Validate, "发现错误,开始处理错误信息");
let error_msg = if !stdout.is_empty() {
stdout.into()
} else if !stderr.is_empty() {
stderr.into()
} else if let Some(code) = output.status.code() {
format!("验证进程异常退出,退出码: {code}")
} else {
"验证进程被终止".into()
};
logging!(info, Type::Validate, "-------- 验证结束 --------");
Ok((false, error_msg.into())) // 返回错误消息给调用者处理
} else {
logging!(info, Type::Validate, "验证成功");
logging!(info, Type::Validate, "-------- 验证结束 --------");
Ok((true, String::new()))
}
}
/// 验证运行时配置
pub async fn validate_config(&self) -> Result<(bool, String)> {
if !self.try_start() {
logging!(info, Type::Validate, "验证已在进行中,跳过新的验证请求");
return Ok((true, String::new()));
}
defer! {
self.finish();
}
logging!(info, Type::Validate, "生成临时配置文件用于验证");
let config_path = Config::generate_file(ConfigType::Check).await?;
let config_path = dirs::path_to_str(&config_path)?;
Self::validate_config_internal(config_path).await
}
}
fn has_ext>(path: P, ext: &str) -> bool {
path.as_ref()
.extension()
.and_then(|s| s.to_str())
.map(|s| s.eq_ignore_ascii_case(ext))
.unwrap_or(false)
}
singleton_lazy!(
CoreConfigValidator,
CORECONFIGVALIDATOR,
CoreConfigValidator::new
);